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= PART 4: LAYER 2 - MARKET STATE ANALYSIS = == The 7 Market State Algorithms == Our system runs 7 independent algorithms to understand current market context: {| class="wikitable" |- ! # !! Algorithm !! What It Detects !! Impact |- | 1 || '''Railroad Tracks''' || Strong momentum bars in sequence || +15% bonus |- | 2 || '''Creeper Move''' || Slow grinding trend (dangerous) || '''-50% penalty''' |- | 3 || '''Two-Day Trend''' || Trend visible on Daily for 2+ days || Required for A+ |- | 4 || '''Phase Analysis''' || Accumulation/Distribution/Markup/Markdown || Phase mismatch = -25% |- | 5 || '''Institutional Activity''' || Big player accumulation/distribution || Fight = 0.7Γ multiplier |- | 6 || '''Break of Structure (BOS)''' || Key level breaks || Affects stop placement |- | 7 || '''Volatility Regime''' || High/Normal/Low volatility || Adjusts expectations |} == Penalty System == {| class="wikitable" |- ! Condition !! Penalty !! Rationale |- | Creeper Move Detected || '''-50 points''' || Slow trends often reverse suddenly |- | MA Struggle (price fighting MA) || -30 points || Indecision, likely to chop |- | No Two-Day Trend || -30 points || Trend not established enough |- | Phase Mismatch || -25 points || Trading against market phase |- | No Key Level Nearby || -50 points || No technical confluence |- | Institutional Fight || '''Γ0.70 multiplier''' || Big players fighting each other |} == Bonus System == {| class="wikitable" |- ! Condition !! Bonus !! Rationale |- | Railroad Tracks || '''+15 points''' || Strong momentum confirmation |- | At Key Level || +10 points || Technical confluence present |- | Clean Entry Setup || +10 points || Clear technical pattern |} == Probability Zone Analysis == === The Asymmetric Probability Edge === When odds are low on one outcome, '''the opposite side usually carries high odds''': * If new high probability drops to 15%, then '''85% odds favor reversal''' * We position ourselves on high-probability side where price position within recent range determines continuation probability: * Every large move is divided into '''halves and thirds''', creating probability zones. === Odds of Continuation After Pullback === <pre> βββββββββββββββββββββββββββββββββββββββββββββββββββββββ β SWING HIGH β βββββββββββββββββββββββββββββββββββββββββββββββββββββββ€ β TOP THIRD β ~80% chance of new high β βββββββββββββββββββββββββββββββββββββββββββββββββββββββ€ β TOP HALF β ~66% chance of new high β βββββββββββββββββββββββββββββββββββββββββββββββββββββββ€ β BOTTOM HALF β ~33% chance of new high β βββββββββββββββββββββββββββββββββββββββββββββββββββββββ€ β BOTTOM THIRD β ~15% chance of new high β βββββββββββββββββββββββββββββββββββββββββββββββββββββββ€ β SWING LOW β βββββββββββββββββββββββββββββββββββββββββββββββββββββββ </pre> {| class="wikitable" |- ! Zone !! Position !! Continuation Probability !! Action |- | '''Top Third''' || >66.6% of range || '''80%''' likely to continue higher || Favor LONG |- | '''Top Half''' || >50% of range || '''65%''' continuation || Moderate LONG bias |- | '''Bottom Half''' || <50% of range || '''35%''' continuation higher || Moderate SHORT bias |- | '''Bottom Third''' || <33.3% of range || '''15%''' continuation ('''85% reversal''') || Favor SHORT |} === 3-Finger Spread === Measures separation between Price, 21 MA, and 200 MA: <pre> Three-Finger Spread Detection: - Large spread between Price/21MA/200MA - Indicates profit-taking pressure imminent - Minimum spread threshold: 2% of price Structure Types: UPTREND: Price > 21 MA > 200 MA (bullish stack) DOWNTREND: Price < 21 MA < 200 MA (bearish stack) SIDEWAYS: No clear MA separation </pre> === Crash Bar Detection === Identifies structural breaks via unusually large bars: {| class="wikitable" |- ! Parameter !! Value !! Meaning |- | crash_bar_multiplier || 2.0 || Bar must be 2Γ average size |- | crash_bar_lookback || 10 bars || Average calculated over 10 bars |- | crash_bar_close_threshold || 30% || Close within 30% of bar extreme |} === Pullback Classification === {| class="wikitable" |- ! Type !! Characteristics !! Action |- | '''Healthy Pullback''' || 45Β° drift, holds above halfway point || Good entry opportunity |- | '''Collapse''' || Vertical drop (>60% retracement) || Avoid entry, wait for structure |- | '''Bounce''' || Recovery after crash bar || Short opportunity |} === Signal Filtering === Probability zones filter signals: # Zone-based filtering (soft filter - affects score, doesn't block) if zone_position < 33.3%: # Bottom third # Block LONG signals (only 15% chance of continuation) # Allow SHORT signals if zone_position > 66.7%: # Top third # Allow LONG signals (80% continuation) # Block SHORT signals
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